Here’s an interesting review of Jane McGonical’s Reality is Broken somewhat in line with my earlier post on gamification. Please note that I’m not opposed to gamification in principle. It will be recalled that for Foucault power is productive. It can generate oppression. It can generate new and emancipatory possibilities. Power is always ambiguous. However, I do think that there isn’t nearly enough critique in digital humanities. Often we hear a great deal about the utopian and emancipatory possibilities of the new technologies without examining the new forms of oppression that come with these technologies.
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